Importing Video Games From Japan: Tips For Resellers

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Are you considering importing goods from Japan? This article discusses the exploding gaming culture in Japan and how it translates to importing video games from Japan.
April 29, 2022
Last Modified: October 14, 2024
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Importing video games from Japan is a major opportunity for savvy importers. In July 2024 alone, video games and related equipment accounted for $4.5 billion worth of sales in the United States. While most games, consoles, and hardware are made for multiple countries, some classic and modern video games only have Japanese versions, making them desirable to collectors in the U.S.

Key Takeaways:

  • Video game consoles and most of their related accessories are classified under the HTS code 9504.50.0000. 
  • Pay-to-play games that require coins, bills, or bank cards are under code 9504.30.0010.
  • Most video games imported from Japan to the U.S. do not incur duties.
  • Collectors in the United States also purchase supporting merchandise for video games, such as apparel, action figures, and soundtracks that aren’t formally released in the U.S.
  • While digital distribution methods have made localization easier than in the past, there is still consistent demand for games that only received Japanese releases.

Are you trying to import the latest in Japanese gaming or some forgotten retro titles? Then look no further. Our comprehensive guide will point you in the right direction.

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Individual Versus Commercial Video Game Imports

To get started, let’s look at the two main methods people use to import goods into the United States.

  • Proxy Services: If you are importing individual titles or systems for personal use, you will likely look to ecommerce sites like Rakuten or proxy services in Japan. These services usually have integrated shipping options for small, low-value shipments.
  • Customs Brokerage: Importers bringing in large quantities of goods for resale purposes will need to use this method to make a formal entry for their shipment. This will also require a customs bond if the shipment’s value is $2,500 or more.

While some information in this article will be relevant to private collectors, its focus is on assisting commercial importers.  

Why Import Video Games From Japan?

Developers and publishers in Japan have created the most iconic video game characters in history, from Donkey Kong and Mario to your favorite spiky-haired amnesiac with a sword the size of a car. The country contributed significantly to shaping this lucrative industry, and Japanese console developers were ahead of the curve compared to their western counterparts for decades.

Combine this with the fact that not every Japanese video game gets English localization due to the practice of region locking, and you have a formula for demand from avid U.S. gamers. You can see this at play in the table below, which shows year-over-year growth of imported Japanese video games.

If you’re an importer looking for a way to profit from that demand and serve U.S. customers, it pays to know a little about the different products with which you’ll be dealing. 

Consoles, Games, and Accessories

You may already be familiar with the distinctions between these categories, but for clarity’s sake, these are the general types of merchandise you’ll be looking for. 

  • Consoles: This is the device that runs the video game, such as a Sony PlayStation or Nintendo Switch.
  • Arcade Machines: These include standalone video game cabinets for fighting games, on-rails shooters, and more. 
  • Video Game Discs and Cartridges: Digital downloads are more common now, but there are many well-liked games of Japanese origin with no digital download option, only a physical asset. This is an advantage for importers. 
  • Accessories: Controllers, specialized storage cases, and memory cards are just some of the hundreds of accessories available to gamers.
  • Related Merchandise: Video game collectors often purchase apparel, decorative figures, and posters depicting their favorite video game characters. 

Let’s take a closer look at what importers should know about each of these categories.

Japanese-Exclusive Video Game Consoles

Consoles are listed under the Harmonized Tariff Schedule (HTS) Code 9504.50.0000, and they incur no general rate of duty. These are just a few Japanese game systems that are highly sought after by gaming enthusiasts in the U.S. 

  • Bandai Wonderswan (1999): A handheld gaming system made exclusively for Japan that couldn’t compete with the Game Boy Color or Neo Geo Pocket. 
  • NEC PC Engine (1987): Unlike its North American equivalent, the Turbografx-16, this home console system thrived in Japan during the ‘80s and early ‘90s. 
  • Panasonic Q GameCube (2001): This system had a relatively short lifespan, being discontinued in 2003. The Q GameCube had a unique look, and could play DVDs and Nintendo’s mini-DVD Gamecube format.
  • Nintendo 64 DD (1999): This device expanded the read/write memory of the Nintendo 64 to 64mb, improving graphics and audio.

None of these consoles officially made it to the North American market.

Other consoles to watch for are collectors editions of standard video game systems that were only officially sold in Japan. These include the orange and light-blue versions of the Nintendo 64 and an extremely rare PS4 variant featuring characters from Frozen emblazoned on the console’s casing. 

Related: Importing Electronics to the USA: What You Need to Know

Importing Japanese Arcade Cabinets

While arcades may not have the presence they did in the ‘80s and ‘90s, they’re not completely extinct, and many arcade cabinets end up in private collections. This creates a couple of opportunities for importers in the U.S.

Aside from simply importing rare and popular Japanese arcade games like Initial D and Hatsune Miku: Project Diva, you’ll find there’s also demand for arcade machine replacement parts. Circuit boards and other components, especially those that can’t be legally reproduced for IP reasons, can fetch high prices from collectors looking to keep their machines in working order.

Arcade cabinets are classified under the HTS code 9504.30.0010. This code also covers pinball machines, automatic bowling equipment, and similar games. Individual components will vary in classification, although many of them use the subheading 9504.20.80.  

Top-Selling Imported Japanese Video Games

A comprehensive list of best-selling video games from Japan would be far too long to include in this article, but here are a few games with consistent demand and high value.

  • Mother 3 (2006): This Japanese role-playing game (JRPG) was developed by HAL Laboratory in Japan as the finale of a long-treasured series. It is a prized rarity among collectors.
  • Dobutsu no Mori (2001): The original release of what the world now knows as Animal Crossing. 
  • Jump Ultimate Stars (2006): A Nintendo DS fighting game made exclusively for the Japanese market, it features over 300 Manga characters.
  • Shining Force 3 (1997): This Japan exclusive is a turn-based game (JRPG) developed for the Sega Saturn Game Console.

You might have noticed that I mentioned JRPGs more than once. Video games of this genre, which includes the popular Final Fantasy series, tend to reliably increase in value over time. Along with fighting games and shoot-em-ups, these should be a priority for importers. 

HTS codes for video games are mostly located in chapter 85 of the schedule, and vary based on the format in which they were distributed (usually a disk or cartridge). If you’re unsure how to classify your imported video games, one of our licensed customs brokers can provide you with an expert consultation.

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Importing Japanese Video Game Accessories

Gamers are often selective about controllers, monitors, and other peripherals. Some of these goods are never made officially available in the U.S. For instance, the Neo Geo Pad 2 is prized among fighting game enthusiasts for its superior feel and responsiveness to complex inputs compared to conventional dual-joystick controllers.

The majority of controllers offered on the current market, including new models for retro consoles, are wireless and categorized under the HTS code 8526.92.1000 with no general rate of duty. Most other video game accessories use the same HTS code as consoles themselves, which is 9504.50.0000.

Related Merchandise

Offering video-game related merchandise to your customers is an easy way to boost sales, and you might be surprised at the range of goods that bear intellectual property (IP) from video games.

Some examples include:

  • Shirts, hats, and other apparel
  • Keychains and stickers
  • Statues and action figures
  • Pizza makers (not kidding)
  • Miniature refrigerators (still not kidding)

In some cases, these goods are only given away at trade shows and conventions, rather than ever being sold via retail. This serves to heighten their rarity, and such items fetch top-dollar from serious video game enthusiasts. 

HTS codes for such goods will obviously vary, but if you do plan to supplement your merchandise with related apparel, you may want to familiarize yourself with regulations for importing textiles

Japanese Import Costs

Import costs include duties, shipping fees, and more. If you want to learn more details about these costs, we have an incredible guide that discusses everything you need to know about import costs from Japan

Major Publishers and Retro Dealers

When you’re in the market for games or game related accessories, you’ll be looking at either major game publishers or niched down retro dealers. Some of the major video game publishers in Japan include:

  • Nintendo
  • Sony Interactive Entertainment
  • Sega Games
  • Capcom Asia
  • Bandai Namco

It’s not likely that you’ll deal directly with major publishers such as these, as they have authorized distributors in the United States. Retro games are a different matter.

If you’re in the market for retro dealers instead, look to some of these options in the Japan Gaming District, Akihabara:

Purchasing from these locations may require you to work through a proxy buyer, but doing so will help you establish a reputation as a first-call supplier of imported Japanese video games and related goods.

Power Up With USA Customs Clearance 

As a hobby, video games have become far more socially acceptable in the last two decades. This helps create a rich customer base for importers, one which we’re eager to help you reach.

Customs brokers at USA Customs Clearance have years of experience helping importers find their way through the complex U.S. customs process. We offer customs clearance services for commercial importers and new importer bundles that can help personal importers and businesses alike.

Our other services include:

Don’t jump into importing video games without help from our expert team. Give us a call at (855) 912-0406 or submit a contact form online today.

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